In the development of modeling some objects for Short: " Luke's Espape " I had the opportunity to try some developments of Blender. In this case I'm using version 2.63.18 (r.50387). This case is used for textures of the option box for the image. You get a fast finish and very good quality. For small items that are very difficult to make your UV map. It is a very good alternative. With the Color Ramp mixing two textures and so can do a better effect. In this case no displacement has been used. But it is very fáctibe your empleao and win in realism. In this scene uses a three-point lighting and the world added an HDRI image, very faint, it has little effect on the lighting. Only very faint mirroring on the hinges, handle and latches toolbox. En el desarrollo del modelado de algunos objetos para el Corto: " Luke's Espape ", he tenido la oportunidad de probar algunos desarrollos de Blender. En este caso estoy empleando la Versión 2.63.18 (...